Public Member Functions |
| | vtkDepthPeelingPass (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkDepthPeelingPass () |
| | *Undocumented Block
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| virtual bool | GetLastRenderingUsedDepthPeeling () |
| | Tells if the last time this pass was executed, the depth peeling algorithm was actually used. Initial value is false.
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| virtual int | GetMaximumNumberOfPeels () |
| | In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value.
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| virtual double | GetOcclusionRatio () |
| | In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
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| virtual double | GetOcclusionRatioMaxValue () |
| | In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
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| virtual double | GetOcclusionRatioMinValue () |
| | In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
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| virtual vtkRenderPass | GetTranslucentPass () |
| | Delegate for rendering the translucent polygonal geometry. If it is NULL, nothing will be rendered and a warning will be emitted. It is usually set to a vtkTranslucentPass. Initial value is a NULL pointer.
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| override int | IsA (string type) |
| | *Undocumented Block
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| new vtkDepthPeelingPass | NewInstance () |
| | *Undocumented Block
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| override void | ReleaseGraphicsResources (vtkWindow w) |
| | Release graphics resources and ask components to release their own resources.
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| virtual void | SetMaximumNumberOfPeels (int _arg) |
| | In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value.
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| virtual void | SetOcclusionRatio (double _arg) |
| | In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
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| virtual void | SetTranslucentPass (vtkRenderPass translucentPass) |
| | Delegate for rendering the translucent polygonal geometry. If it is NULL, nothing will be rendered and a warning will be emitted. It is usually set to a vtkTranslucentPass. Initial value is a NULL pointer.
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| | vtkRenderPass (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| virtual int | GetNumberOfRenderedProps () |
| | Number of props rendered at the last Render call.
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| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | DebugOff () |
| | Turn debugging output off.
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| virtual void | DebugOn () |
| | Turn debugging output on.
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| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| byte | GetDebug () |
| | Get the value of the debug flag.
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| virtual uint | GetMTime () |
| | Return this object's modified time.
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| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
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| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on.
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| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string.
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| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events.
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| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
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| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| virtual void | Register (vtkObjectBase o) |
| | Increase the reference count (mark as used by another object).
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| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
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| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
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| int | GetReferenceCount () |
| | Return the current reference count of this object.
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| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.)
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Public Attributes |
| new const string | MRFullTypeName = "Kitware.VTK.vtkDepthPeelingPass" |
| | Automatically generated type registration mechanics.
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| const string | vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so" |
| | Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
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| const string | vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so" |
| | Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
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| const string | vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so" |
| | Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
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| const string | vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so" |
| | Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
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| const string | vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so" |
| | Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
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| const string | vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so" |
| | Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
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| const string | vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so" |
| | Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
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| const string | vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so" |
| | Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
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| const string | vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so" |
| | Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
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| const string | vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so" |
| | Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
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| const string | vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so" |
| | Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
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| const string | vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so" |
| | Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
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| const string | vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so" |
| | Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
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| const string | vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so" |
| | Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
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| const string | vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so" |
| | Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.
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vtkDepthPeelingPass - Implement an Order Independent Transparency render pass.
Description Render the translucent polygonal geometry of a scene without sorting polygons in the view direction.
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color. An opaque pass may have been performed right after the initialization.
The depth peeling algorithm works by rendering the translucent polygonal geometry multiple times (once for each peel). The actually rendering of the translucent polygonal geometry is peformed by its delegate TranslucentPass. This delegate is therefore used multiple times.
Its delegate is usually set to a vtkTranslucentPass.
vtkRenderPass, vtkTranslucentPass