Public Member Functions |
| | vtkExodusReader (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
|
| | vtkExodusReader () |
| | *Undocumented Block
|
| void | AddFilter (vtkDSPFilterDefinition a_filter) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | AddFilterDenominatorWeight (double weight) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | AddFilterForwardNumeratorWeight (double weight) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | AddFilterInputVar (string name) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | AddFilterNumeratorWeight (double weight) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | AddFilterOutputVar (string name) |
| | *begin USE_EXO_DSP_FILTERS
|
| virtual void | ApplyDisplacementsOff () |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| virtual void | ApplyDisplacementsOn () |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| int | CanReadFile (string fname) |
| | Determine if the file can be readed with this reader.
|
| void | EnableDSPFiltering () |
| | *begin USE_EXO_DSP_FILTERS
|
| virtual void | ExodusModelMetadataOff () |
| | There is a great deal of model information lost when an Exodus II file is read in to a vtkUnstructuredGrid. Turn this option ON if you want this metadata to be read in to a vtkExodusModel object. The default is OFF.
|
| virtual void | ExodusModelMetadataOn () |
| | There is a great deal of model information lost when an Exodus II file is read in to a vtkUnstructuredGrid. Turn this option ON if you want this metadata to be read in to a vtkExodusModel object. The default is OFF.
|
| void | FinishAddingFilter () |
| | *begin USE_EXO_DSP_FILTERS
|
| virtual void | GenerateBlockIdCellArrayOff () |
| | Extra cell data array that can be generated. By default, this array is ON. The value of the array is the integer id found in the exodus file. The name of the array is returned by GetBlockIdArrayName()
|
| virtual void | GenerateBlockIdCellArrayOn () |
| | Extra cell data array that can be generated. By default, this array is ON. The value of the array is the integer id found in the exodus file. The name of the array is returned by GetBlockIdArrayName()
|
| virtual void | GenerateGlobalElementIdArrayOff () |
| | Extra cell data array that can be generated. By default, this array is off. The value of the array is the integer global id of the cell. The name of the array is returned by GetGlobalElementIdArrayName()
|
| virtual void | GenerateGlobalElementIdArrayOn () |
| | Extra cell data array that can be generated. By default, this array is off. The value of the array is the integer global id of the cell. The name of the array is returned by GetGlobalElementIdArrayName()
|
| virtual void | GenerateGlobalNodeIdArrayOff () |
| | Extra point data array that can be generated. By default, this array is ON. The value of the array is the integer id of the node. The id is relative to the entire data set. The name of the array is returned by GlobalNodeIdArrayName().
|
| virtual void | GenerateGlobalNodeIdArrayOn () |
| | Extra point data array that can be generated. By default, this array is ON. The value of the array is the integer id of the node. The id is relative to the entire data set. The name of the array is returned by GlobalNodeIdArrayName().
|
| virtual int | GetApplyDisplacements () |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| string | GetArrayName (vtkExodusReader.ArrayType type, int id) |
| | Descriptions: return boolean indicating whether the type,name is a valid variable.
|
| int | GetArrayStatus (vtkExodusReader.ArrayType type, string name) |
| | Descriptions: Return the id of the type,name variable.
|
| int | GetArrayStatus (string type, string name) |
| | Descriptions: Return the id of the type,name variable.
|
| vtkExodusReader.ArrayType | GetArrayTypeID (string type) |
| | *begin USE_EXO_DSP_FILTERS
|
| int | GetAssemblyArrayID (string name) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| string | GetAssemblyArrayName (int arrayIdx) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| int | GetAssemblyArrayStatus (int index) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| int | GetAssemblyArrayStatus (string arg0) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| int | GetBlockArrayID (string name) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| string | GetBlockArrayName (int index) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| int | GetBlockArrayStatus (int index) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| int | GetBlockArrayStatus (string arg0) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| int | GetBlockId (int block_idx) |
| | Access to meta data generated by UpdateInformation.
|
| string | GetBlockIdArrayName () |
| | Extra cell data array that can be generated. By default, this array is ON. The value of the array is the integer id found in the exodus file. The name of the array is returned by GetBlockIdArrayName()
|
| int | GetCellArrayID (string name) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| string | GetCellArrayName (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetCellArrayNumberOfComponents (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetCellArrayStatus (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetCellArrayStatus (string arg0) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| void | GetDSPOutputArrays (int exoid, vtkUnstructuredGrid output) |
| | *begin USE_EXO_DSP_FILTERS
|
| virtual int | GetDimensionality () |
| | Access to meta data generated by UpdateInformation.
|
| virtual float | GetDisplacementMagnitude () |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| virtual int | GetDisplayType () |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| vtkExodusModel | GetExodusModel () |
| | Returns the object which encapsulates the model metadata.
|
| virtual int | GetExodusModelMetadata () |
| | There is a great deal of model information lost when an Exodus II file is read in to a vtkUnstructuredGrid. Turn this option ON if you want this metadata to be read in to a vtkExodusModel object. The default is OFF.
|
| virtual string | GetFileName () |
| | Specify file name of the Exodus file.
|
| virtual int | GetGenerateBlockIdCellArray () |
| | Extra cell data array that can be generated. By default, this array is ON. The value of the array is the integer id found in the exodus file. The name of the array is returned by GetBlockIdArrayName()
|
| virtual int | GetGenerateGlobalElementIdArray () |
| | Extra cell data array that can be generated. By default, this array is off. The value of the array is the integer global id of the cell. The name of the array is returned by GetGlobalElementIdArrayName()
|
| virtual int | GetGenerateGlobalNodeIdArray () |
| | Extra point data array that can be generated. By default, this array is ON. The value of the array is the integer id of the node. The id is relative to the entire data set. The name of the array is returned by GlobalNodeIdArrayName().
|
| virtual int | GetHasModeShapes () |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| string | GetHierarchyArrayName (int arrayIdx) |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| int | GetHierarchyArrayStatus (int index) |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| int | GetHierarchyArrayStatus (string arg0) |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| int | GetMaterialArrayID (string name) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| string | GetMaterialArrayName (int arrayIdx) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| int | GetMaterialArrayStatus (int index) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| int | GetMaterialArrayStatus (string arg0) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| string | GetNodeSetArrayName (int index) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetNodeSetArrayStatus (int index) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetNodeSetArrayStatus (string name) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetNumberOfArrays (vtkExodusReader.ArrayType type) |
| | Descriptions: return boolean indicating whether the type,name is a valid variable.
|
| int | GetNumberOfAssemblyArrays () |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| int | GetNumberOfBlockArrays () |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| virtual int | GetNumberOfBlocks () |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfCellArrays () |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetNumberOfElements () |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfElementsInBlock (int block_idx) |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfHierarchyArrays () |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| int | GetNumberOfMaterialArrays () |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| int | GetNumberOfNodeSetArrays () |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| virtual int | GetNumberOfNodeSets () |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfNodes () |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfPartArrays () |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| int | GetNumberOfPointArrays () |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetNumberOfSideSetArrays () |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| virtual int | GetNumberOfSideSets () |
| | Access to meta data generated by UpdateInformation.
|
| virtual int | GetNumberOfTimeSteps () |
| | Access to meta data generated by UpdateInformation.
|
| int | GetNumberOfVariableArrays () |
| | *begin USE_EXO_DSP_FILTERS
|
| virtual int | GetPackExodusModelOntoOutput () |
| | By default, the ExodusModel metadata (if requested with ExodusModelMetadataOn()) is also encoded into field arrays and attached to the output unstructured grid. Set this OFF if you don't want this to happen. (The vtkExodusIIWriter and the vtkEnSightWriter can unpack this metadata from the field arrays and use it when writing out Exodus or EnSight files.)
|
| int | GetPartArrayID (string name) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| string | GetPartArrayName (int arrayIdx) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| int | GetPartArrayStatus (int index) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| int | GetPartArrayStatus (string arg0) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| string | GetPartBlockInfo (int arrayIdx) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| int | GetPointArrayID (string name) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| string | GetPointArrayName (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetPointArrayNumberOfComponents (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetPointArrayStatus (int index) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| int | GetPointArrayStatus (string arg0) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| string | GetSideSetArrayName (int index) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetSideSetArrayStatus (int index) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetSideSetArrayStatus (string name) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| int | GetTimeSeriesData (int ID, string vName, string vType, vtkFloatArray result) |
| | time series query functions
|
| virtual int | GetTimeStep () |
| | Which TimeStep to read.
|
| virtual int[] | GetTimeStepRange () |
| | Access to meta data generated by UpdateInformation.
|
| virtual void | GetTimeStepRange (ref int _arg1, ref int _arg2) |
| | Access to meta data generated by UpdateInformation.
|
| virtual void | GetTimeStepRange (IntPtr _arg) |
| | Access to meta data generated by UpdateInformation.
|
| virtual string | GetTitle () |
| | Access to meta data generated by UpdateInformation.
|
| virtual int | GetTotalNumberOfElements () |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| virtual int | GetTotalNumberOfNodes () |
| | Access to meta data generated by UpdateInformation.
|
| string | GetVariableArrayName (int a_which) |
| | *begin USE_EXO_DSP_FILTERS
|
| int | GetVariableID (string type, string name) |
| | Descriptions: Return the id of the type,name variable.
|
| virtual string | GetXMLFileName () |
| | Specify file name of the xml file.
|
| virtual void | HasModeShapesOff () |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| virtual void | HasModeShapesOn () |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| override int | IsA (string type) |
| | *Undocumented Block
|
| int | IsValidVariable (string type, string name) |
| | Descriptions: return boolean indicating whether the type,name is a valid variable.
|
| new vtkExodusReader | NewInstance () |
| | *Undocumented Block
|
| virtual void | PackExodusModelOntoOutputOff () |
| | By default, the ExodusModel metadata (if requested with ExodusModelMetadataOn()) is also encoded into field arrays and attached to the output unstructured grid. Set this OFF if you don't want this to happen. (The vtkExodusIIWriter and the vtkEnSightWriter can unpack this metadata from the field arrays and use it when writing out Exodus or EnSight files.)
|
| virtual void | PackExodusModelOntoOutputOn () |
| | By default, the ExodusModel metadata (if requested with ExodusModelMetadataOn()) is also encoded into field arrays and attached to the output unstructured grid. Set this OFF if you don't want this to happen. (The vtkExodusIIWriter and the vtkEnSightWriter can unpack this metadata from the field arrays and use it when writing out Exodus or EnSight files.)
|
| void | RemoveFilter (string a_outputVariableName) |
| | *begin USE_EXO_DSP_FILTERS
|
| void | SetAllArrayStatus (vtkExodusReader.ArrayType type, int flag) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllAssemblyArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllBlockArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllCellArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllHierarchyArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllMaterialArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllPartArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAllPointArrayStatus (int status) |
| | Descriptions: Return the id of the type,name variable.
|
| virtual void | SetApplyDisplacements (int _arg) |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| void | SetArrayStatus (vtkExodusReader.ArrayType type, string name, int flag) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetArrayStatus (string type, string name, int flag) |
| | Descriptions: Return the id of the type,name variable.
|
| void | SetAssemblyArrayStatus (int index, int flag) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| void | SetAssemblyArrayStatus (string arg0, int flag) |
| | Descriptions: By default all assemblies are loaded. These methods allow the user to select which assemblies they want to load. You can get information about the assemblies by first caling UpdateInformation, and using GetAssemblyArrayName ...
|
| void | SetBlockArrayStatus (int index, int flag) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| void | SetBlockArrayStatus (string arg0, int flag) |
| | Descriptions: By default all blocks are loaded. These methods allow the user to select which blocks they want to load. You can get information about the blocks by first caling UpdateInformation, and using GetBlockArrayName ...
|
| void | SetCellArrayStatus (int index, int flag) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| void | SetCellArrayStatus (string arg0, int flag) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| virtual void | SetDisplacementMagnitude (float _arg) |
| | Geometric locations can include displacements. By default, this is ON. The nodal positions are 'displaced' by the standard exodus displacment vector. If displacements are turned 'off', the user can explicitly add them by applying a warp filter.
|
| virtual void | SetDisplayType (int type) |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| virtual void | SetExodusModelMetadata (int _arg) |
| | There is a great deal of model information lost when an Exodus II file is read in to a vtkUnstructuredGrid. Turn this option ON if you want this metadata to be read in to a vtkExodusModel object. The default is OFF.
|
| virtual void | SetFileName (string _arg) |
| | Specify file name of the Exodus file.
|
| virtual void | SetGenerateBlockIdCellArray (int _arg) |
| | Extra cell data array that can be generated. By default, this array is ON. The value of the array is the integer id found in the exodus file. The name of the array is returned by GetBlockIdArrayName()
|
| virtual void | SetGenerateGlobalElementIdArray (int _arg) |
| | Extra cell data array that can be generated. By default, this array is off. The value of the array is the integer global id of the cell. The name of the array is returned by GetGlobalElementIdArrayName()
|
| virtual void | SetGenerateGlobalNodeIdArray (int _arg) |
| | Extra point data array that can be generated. By default, this array is ON. The value of the array is the integer id of the node. The id is relative to the entire data set. The name of the array is returned by GlobalNodeIdArrayName().
|
| virtual void | SetHasModeShapes (int _arg) |
| | Some simulations overload the Exodus time steps to represent mode shapes. In this case, it does not make sense to iterate over the "time steps", because they are not meant to be played in order. Rather, each represents the vibration at a different "mode." Setting this to 1 changes the semantics of the reader to not report the time steps to downstream filters. By default, this is off, which is the case for most Exodus files.
|
| void | SetHierarchyArrayStatus (int index, int flag) |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| void | SetHierarchyArrayStatus (string arg0, int flag) |
| | Descriptions: By default all hierarchy entries are loaded. These methods allow *the user to select which hierarchy entries they want to load. You can get information about the hierarchy entries by first caling UpdateInformation, and using GetHierarchyArrayName ... *these methods do not call functions in metaData. They call functions on *the ExodusXMLParser since it seemed silly to duplicate all the information.
|
| void | SetMaterialArrayStatus (int index, int flag) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| void | SetMaterialArrayStatus (string arg0, int flag) |
| | Descriptions: By default all materials are loaded. These methods allow the user to select which materials they want to load. You can get information about the materials by first caling UpdateInformation, and using GetMaterialArrayName ...
|
| void | SetNodeSetArrayStatus (int index, int flag) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| void | SetNodeSetArrayStatus (string name, int flag) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| virtual void | SetPackExodusModelOntoOutput (int _arg) |
| | By default, the ExodusModel metadata (if requested with ExodusModelMetadataOn()) is also encoded into field arrays and attached to the output unstructured grid. Set this OFF if you don't want this to happen. (The vtkExodusIIWriter and the vtkEnSightWriter can unpack this metadata from the field arrays and use it when writing out Exodus or EnSight files.)
|
| void | SetPartArrayStatus (int index, int flag) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| void | SetPartArrayStatus (string arg0, int flag) |
| | Descriptions: By default all parts are loaded. These methods allow the user to select which parts they want to load. You can get information about the parts by first caling UpdateInformation, and using GetPartArrayName ...
|
| void | SetPointArrayStatus (int index, int flag) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| void | SetPointArrayStatus (string arg0, int flag) |
| | Descriptions: By default arrays are not loaded. These methods allow the user to select which arrays they want to load. You can get information about the arrays by first caling UpdateInformation, and using GetPointArrayName ... (Developer Note) This meta data is all accessed through vtkExodusMetadata.
|
| void | SetSideSetArrayStatus (int index, int flag) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| void | SetSideSetArrayStatus (string name, int flag) |
| | By default Node/Side sets are not loaded, These methods allow the user to select which Node/Side sets they want to load. NumberOfNodeSets and NumberOfSideSets (set by vtk macros) are stored in vtkExodusReader but other Node/Side set metadata are stored in vtkExodusMetaData Note: GetNumberOfNodeSetArrays and GetNumberOfSideSetArrays are just syntatic sugar for paraview server xml.
|
| virtual void | SetTimeStep (int _arg) |
| | Which TimeStep to read.
|
| virtual void | SetTimeStepRange (int _arg1, int _arg2) |
| | Access to meta data generated by UpdateInformation.
|
| void | SetTimeStepRange (IntPtr _arg) |
| | Access to meta data generated by UpdateInformation.
|
| virtual void | SetXMLFileName (string _arg) |
| | Specify file name of the xml file.
|
| void | StartAddingFilter () |
| | *begin USE_EXO_DSP_FILTERS
|
| | vtkUnstructuredGridAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
|
| | vtkUnstructuredGridAlgorithm () |
| | *Undocumented Block
|
| void | AddInput (vtkDataObject arg0) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
|
| void | AddInput (int arg0, vtkDataObject arg1) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
|
| vtkDataObject | GetInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
|
| vtkDataObject | GetInput () |
| | this method is not recommended for use, but lots of old style filters use it
|
| vtkUnstructuredGrid | GetOutput () |
| | Get the output data object for a port on this algorithm.
|
| vtkUnstructuredGrid | GetOutput (int arg0) |
| | Get the output data object for a port on this algorithm.
|
| vtkUnstructuredGrid | GetUnstructuredGridInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
|
| void | SetInput (vtkDataObject arg0) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
|
| void | SetInput (int arg0, vtkDataObject arg1) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
|
| virtual void | SetOutput (vtkDataObject d) |
| | Get the output data object for a port on this algorithm.
|
| | vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
|
| | vtkAlgorithm () |
| | *Undocumented Block
|
| override void | Register (vtkObjectBase o) |
| | Participate in garbage collection.
|
| virtual void | AbortExecuteOff () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
|
| virtual void | AbortExecuteOn () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
|
| virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
|
| virtual void | AddInputConnection (vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
|
| virtual double | ComputePriority () |
| | Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
|
| void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
| | Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
|
| virtual int | GetAbortExecute () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
|
| virtual uint | GetErrorCode () |
| | The error code contains a possible error that occured while reading or writing the file.
|
| vtkExecutive | GetExecutive () |
| | Get this algorithm's executive. If it has none, a default executive will be created.
|
| virtual vtkInformation | GetInformation () |
| | Set/Get the information object associated with this algorithm.
|
| vtkInformation | GetInputArrayInformation (int idx) |
| | Get the info object for the specified input array to this algorithm.
|
| vtkAlgorithmOutput | GetInputConnection (int port, int index) |
| | Get the algorithm output port connected to an input port.
|
| vtkDataObject | GetInputDataObject (int port, int connection) |
| | Get the data object that will contain the algorithm input for the given port and given connection.
|
| vtkInformation | GetInputPortInformation (int port) |
| | Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
|
| int | GetNumberOfInputConnections (int port) |
| | Get the number of inputs currently connected to a port.
|
| int | GetNumberOfInputPorts () |
| | Get the number of input ports used by the algorithm.
|
| int | GetNumberOfOutputPorts () |
| | Get the number of output ports provided by the algorithm.
|
| vtkDataObject | GetOutputDataObject (int port) |
| | Get the data object that will contain the algorithm output for the given port.
|
| vtkAlgorithmOutput | GetOutputPort (int index) |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
|
| vtkAlgorithmOutput | GetOutputPort () |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
|
| vtkInformation | GetOutputPortInformation (int port) |
| | Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
|
| virtual double | GetProgress () |
| | Set/Get the execution progress of a process object.
|
| virtual double | GetProgressMaxValue () |
| | Set/Get the execution progress of a process object.
|
| virtual double | GetProgressMinValue () |
| | Set/Get the execution progress of a process object.
|
| virtual string | GetProgressText () |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
|
| virtual int | GetReleaseDataFlag () |
| | Turn release data flag on or off for all output ports.
|
| int | GetTotalNumberOfInputConnections () |
| | Get the total number of inputs for this algorithm.
|
| int | HasExecutive () |
| | Check whether this algorithm has an assigned executive. This will NOT create a default executive.
|
| virtual int | ModifyRequest (vtkInformation request, int when) |
| | This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
|
| int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
| | Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
|
| void | ReleaseDataFlagOff () |
| | Turn release data flag on or off for all output ports.
|
| void | ReleaseDataFlagOn () |
| | Turn release data flag on or off for all output ports.
|
| void | RemoveAllInputs () |
| | Remove all the input data.
|
| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
| | Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
|
| virtual void | SetAbortExecute (int _arg) |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
|
| virtual void | SetExecutive (vtkExecutive executive) |
| | Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
|
| virtual void | SetInformation (vtkInformation arg0) |
| | Set/Get the information object associated with this algorithm.
|
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
|
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
|
| virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
|
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
| | String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
|
| virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
|
| virtual void | SetInputConnection (vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
|
| virtual void | SetProgress (double _arg) |
| | Set/Get the execution progress of a process object.
|
| void | SetProgressText (string ptext) |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
|
| virtual void | SetReleaseDataFlag (int arg0) |
| | Turn release data flag on or off for all output ports.
|
| virtual void | Update () |
| | Bring this algorithm's outputs up-to-date.
|
| int | UpdateExtentIsEmpty (vtkDataObject output) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
|
| int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
|
| virtual void | UpdateInformation () |
| | Backward compatibility method to invoke UpdateInformation on executive.
|
| void | UpdateProgress (double amount) |
| | Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
|
| virtual void | UpdateWholeExtent () |
| | Bring this algorithm's outputs up-to-date.
|
| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
|
| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
|
| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| virtual void | DebugOff () |
| | Turn debugging output off.
|
| virtual void | DebugOn () |
| | Turn debugging output on.
|
| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| byte | GetDebug () |
| | Get the value of the debug flag.
|
| virtual uint | GetMTime () |
| | Return this object's modified time.
|
| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
|
| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
|
| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on.
|
| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string.
|
| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events.
|
| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
|
| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
|
| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
|
| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
|
| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
|
| int | GetReferenceCount () |
| | Return the current reference count of this object.
|
| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.)
|