ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Static Private Member Functions
Kitware.VTK.vtkInteractorStyle Class Reference

vtkInteractorStyle - provide event-driven interface to the rendering window (defines trackball mode) More...

Inheritance diagram for Kitware.VTK.vtkInteractorStyle:
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Collaboration diagram for Kitware.VTK.vtkInteractorStyle:
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List of all members.

Public Member Functions

 vtkInteractorStyle (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkInteractorStyle ()
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
virtual void AutoAdjustCameraClippingRangeOff ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual void AutoAdjustCameraClippingRangeOn ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
void DelegateTDxEvent (uint arg0, IntPtr calldata)
 Called by the callback to process 3DConnexion device events.
virtual void Dolly ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void EndDolly ()
 Interaction mode entry points used internally.
virtual void EndPan ()
 Interaction mode entry points used internally.
virtual void EndRotate ()
 Interaction mode entry points used internally.
virtual void EndSpin ()
 Interaction mode entry points used internally.
virtual void EndTimer ()
 Interaction mode entry points used internally.
virtual void EndUniformScale ()
 Interaction mode entry points used internally.
virtual void EndZoom ()
 Interaction mode entry points used internally.
void FindPokedRenderer (int arg0, int arg1)
 When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers.
virtual int GetAutoAdjustCameraClippingRange ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetAutoAdjustCameraClippingRangeMaxValue ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetAutoAdjustCameraClippingRangeMinValue ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetHandleObservers ()
 Does ProcessEvents handle observers on this class or not.
virtual double GetMouseWheelMotionFactor ()
 Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.
virtual double[] GetPickColor ()
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void GetPickColor (IntPtr data)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual int GetState ()
 Some useful information for interaction.
virtual vtkTDxInteractorStyle GetTDxStyle ()
 3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.
virtual uint GetTimerDuration ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual uint GetTimerDurationMaxValue ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual uint GetTimerDurationMinValue ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual int GetUseTimers ()
 Set/Get timer hint.
virtual void HandleObserversOff ()
 Does ProcessEvents handle observers on this class or not.
virtual void HandleObserversOn ()
 Does ProcessEvents handle observers on this class or not.
virtual void HighlightActor2D (vtkActor2D actor2D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
virtual void HighlightProp (vtkProp prop)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
virtual void HighlightProp3D (vtkProp3D prop3D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
override int IsA (string type)
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
new vtkInteractorStyle NewInstance ()
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
override void OnChar ()
 OnChar is triggered when an ASCII key is pressed. Some basic key presses are handled here ('q' for Quit, 'p' for Pick, etc)
virtual void OnConfigure ()
 These are more esoteric events, but are useful in some cases.
virtual void OnEnter ()
 These are more esoteric events, but are useful in some cases.
virtual void OnExpose ()
 These are more esoteric events, but are useful in some cases.
virtual void OnKeyDown ()
 OnKeyDown is triggered by pressing any key (identical to OnKeyPress()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyPress ()
 OnKeyPress is triggered by pressing any key (identical to OnKeyDown()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyRelease ()
 OnKeyRelease is triggered by pressing any key (identical to OnKeyUp()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyUp ()
 OnKeyUp is triggered by releaseing any key (identical to OnKeyRelease()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnLeave ()
 These are more esoteric events, but are useful in some cases.
virtual void OnLeftButtonDown ()
 Generic event bindings can be overridden in subclasses.
virtual void OnLeftButtonUp ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMiddleButtonDown ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMiddleButtonUp ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMouseMove ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMouseWheelBackward ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMouseWheelForward ()
 Generic event bindings can be overridden in subclasses.
virtual void OnRightButtonDown ()
 Generic event bindings can be overridden in subclasses.
virtual void OnRightButtonUp ()
 Generic event bindings can be overridden in subclasses.
virtual void OnTimer ()
 OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses.
virtual void Pan ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void Rotate ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void SetAutoAdjustCameraClippingRange (int _arg)
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
override void SetEnabled (int arg0)
 Turn on/off this interactor. Interactor styles operate a little bit differently than other types of interactor observers. When the SetInteractor() method is invoked, the automatically enable themselves. This is a legacy requirement, and convenient for the user.
virtual void SetHandleObservers (int _arg)
 Does ProcessEvents handle observers on this class or not.
override void SetInteractor (vtkRenderWindowInteractor interactor)
 Set/Get the Interactor wrapper being controlled by this object. (Satisfy superclass API.)
virtual void SetMouseWheelMotionFactor (double _arg)
 Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.
virtual void SetPickColor (double _arg1, double _arg2, double _arg3)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void SetPickColor (IntPtr _arg)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void SetTDxStyle (vtkTDxInteractorStyle tdxStyle)
 3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.
virtual void SetTimerDuration (uint _arg)
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual void SetUseTimers (int _arg)
 Set/Get timer hint.
virtual void Spin ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void StartAnimate ()
 Interaction mode entry points used internally.
virtual void StartDolly ()
 Interaction mode entry points used internally.
virtual void StartPan ()
 Interaction mode entry points used internally.
virtual void StartRotate ()
 Interaction mode entry points used internally.
virtual void StartSpin ()
 Interaction mode entry points used internally.
virtual void StartState (int newstate)
 utility routines used by state changes
virtual void StartTimer ()
 Interaction mode entry points used internally.
virtual void StartUniformScale ()
 Interaction mode entry points used internally.
virtual void StartZoom ()
 Interaction mode entry points used internally.
virtual void StopAnimate ()
 Interaction mode entry points used internally.
virtual void StopState ()
 utility routines used by state changes
virtual void UniformScale ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void UseTimersOff ()
 Set/Get timer hint.
virtual void UseTimersOn ()
 Set/Get timer hint.
virtual void Zoom ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
- Public Member Functions inherited from Kitware.VTK.vtkInteractorObserver
 vtkInteractorObserver (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void EnabledOff ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void EnabledOn ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
virtual vtkRenderer GetCurrentRenderer ()
 Set/Get the current renderer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used and assigned to this Ivar. Alternatively, you might want to set the CurrentRenderer explicitly. WARNING: note that if the DefaultRenderer Ivar is set (see above), it will always override the parameter passed to SetCurrentRenderer, unless it is NULL. (i.e., SetCurrentRenderer(foo) = SetCurrentRenderer(DefaultRenderer).
virtual vtkRenderer GetDefaultRenderer ()
 Set/Get the default renderer to use when activating the interactor observer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used. Alternatively, you can specify the renderer to bind the interactor to when the interactor observer is activated.
int GetEnabled ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
virtual vtkRenderWindowInteractor GetInteractor ()
 This method is used to associate the widget with the render window interactor. Observers of the appropriate events invoked in the render window interactor are set up as a result of this method invocation. The SetInteractor() method must be invoked prior to enabling the vtkInteractorObserver.
virtual int GetKeyPressActivation ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual sbyte GetKeyPressActivationValue ()
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). By default, the key press activation value is 'i'. Note: once the SetInteractor() method is invoked, changing the key press activation value will not affect the key press until SetInteractor(NULL)/SetInteractor(iren) is called.
virtual float GetPriority ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
virtual float GetPriorityMaxValue ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
virtual float GetPriorityMinValue ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
void GrabFocus (vtkCommand mouseEvents, vtkCommand keypressEvents)
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
virtual void KeyPressActivationOff ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual void KeyPressActivationOn ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
void Off ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void On ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void ReleaseFocus ()
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
virtual void SetCurrentRenderer (vtkRenderer arg0)
 Set/Get the current renderer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used and assigned to this Ivar. Alternatively, you might want to set the CurrentRenderer explicitly. WARNING: note that if the DefaultRenderer Ivar is set (see above), it will always override the parameter passed to SetCurrentRenderer, unless it is NULL. (i.e., SetCurrentRenderer(foo) = SetCurrentRenderer(DefaultRenderer).
virtual void SetDefaultRenderer (vtkRenderer arg0)
 Set/Get the default renderer to use when activating the interactor observer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used. Alternatively, you can specify the renderer to bind the interactor to when the interactor observer is activated.
virtual void SetKeyPressActivation (int _arg)
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual void SetKeyPressActivationValue (sbyte _arg)
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). By default, the key press activation value is 'i'. Note: once the SetInteractor() method is invoked, changing the key press activation value will not affect the key press until SetInteractor(NULL)/SetInteractor(iren) is called.
virtual void SetPriority (float _arg)
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
virtual uint GetMTime ()
 Return this object's modified time.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void Register (vtkObjectBase o)
 Increase the reference count (mark as used by another object).
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new vtkInteractorStyle New ()
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
static new int IsTypeOf (string type)
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
static new vtkInteractorStyle SafeDownCast (vtkObjectBase o)
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
- Static Public Member Functions inherited from Kitware.VTK.vtkInteractorObserver
static void ComputeDisplayToWorld (vtkRenderer ren, double x, double y, double z, IntPtr worldPt)
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
static void ComputeWorldToDisplay (vtkRenderer ren, double x, double y, double z, IntPtr displayPt)
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
- Static Public Member Functions inherited from Kitware.VTK.vtkObject
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. It allows the debugger to break on error.
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkInteractorStyle"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkInteractorObserver
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "18vtkInteractorStyle"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkInteractorObserver
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkInteractorStyle ()
 Automatically generated type registration mechanics.

Detailed Description

vtkInteractorStyle - provide event-driven interface to the rendering window (defines trackball mode)

Description vtkInteractorStyle is a base class implementing the majority of motion control routines and defines an event driven interface to support vtkRenderWindowInteractor. vtkRenderWindowInteractor implements platform dependent key/mouse routing and timer control, which forwards events in a neutral form to vtkInteractorStyle.

vtkInteractorStyle implements the "joystick" style of interaction. That is, holding down the mouse keys generates a stream of events that cause continuous actions (e.g., rotate, translate, pan, zoom). (The class vtkInteractorStyleTrackball implements a grab and move style.) The event bindings for this class include the following:

vtkInteractorStyle can be subclassed to provide new interaction styles and a facility to override any of the default mouse/key operations which currently handle trackball or joystick styles is provided. Note that this class will fire a variety of events that can be watched using an observer, such as LeftButtonPressEvent, LeftButtonReleaseEvent, MiddleButtonPressEvent, MiddleButtonReleaseEvent, RightButtonPressEvent, RightButtonReleaseEvent, EnterEvent, LeaveEvent, KeyPressEvent, KeyReleaseEvent, CharEvent, ExposeEvent, ConfigureEvent, TimerEvent, MouseMoveEvent,


Constructor & Destructor Documentation

static Kitware.VTK.vtkInteractorStyle.vtkInteractorStyle ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkInteractorStyle.vtkInteractorStyle ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkInteractorStyle.vtkInteractorStyle ( )

This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.


Member Function Documentation

virtual void Kitware.VTK.vtkInteractorStyle.AutoAdjustCameraClippingRangeOff ( )
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

virtual void Kitware.VTK.vtkInteractorStyle.AutoAdjustCameraClippingRangeOn ( )
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

void Kitware.VTK.vtkInteractorStyle.DelegateTDxEvent ( uint  arg0,
IntPtr  calldata 
)

Called by the callback to process 3DConnexion device events.

override void Kitware.VTK.vtkInteractorStyle.Dispose ( bool  disposing)
protected
virtual void Kitware.VTK.vtkInteractorStyle.Dolly ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkInteractorStyleTerrain, Kitware.VTK.vtkInteractorStyleJoystickActor, Kitware.VTK.vtkInteractorStyleTrackballActor, Kitware.VTK.vtkInteractorStyleTrackballCamera, Kitware.VTK.vtkGeoInteractorStyle, and Kitware.VTK.vtkInteractorStyleJoystickCamera.

virtual void Kitware.VTK.vtkInteractorStyle.EndDolly ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.EndPan ( )
virtual

Interaction mode entry points used internally.

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.EndRotate ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.EndSpin ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.EndTimer ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.EndUniformScale ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.EndZoom ( )
virtual

Interaction mode entry points used internally.

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle.

void Kitware.VTK.vtkInteractorStyle.FindPokedRenderer ( int  arg0,
int  arg1 
)

When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers.

virtual int Kitware.VTK.vtkInteractorStyle.GetAutoAdjustCameraClippingRange ( )
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

virtual int Kitware.VTK.vtkInteractorStyle.GetAutoAdjustCameraClippingRangeMaxValue ( )
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

virtual int Kitware.VTK.vtkInteractorStyle.GetAutoAdjustCameraClippingRangeMinValue ( )
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

virtual int Kitware.VTK.vtkInteractorStyle.GetHandleObservers ( )
virtual

Does ProcessEvents handle observers on this class or not.

virtual double Kitware.VTK.vtkInteractorStyle.GetMouseWheelMotionFactor ( )
virtual

Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.

virtual double [] Kitware.VTK.vtkInteractorStyle.GetPickColor ( )
virtual

Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).

virtual void Kitware.VTK.vtkInteractorStyle.GetPickColor ( IntPtr  data)
virtual

Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).

virtual int Kitware.VTK.vtkInteractorStyle.GetState ( )
virtual

Some useful information for interaction.

virtual vtkTDxInteractorStyle Kitware.VTK.vtkInteractorStyle.GetTDxStyle ( )
virtual

3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.

Here is the call graph for this function:

virtual uint Kitware.VTK.vtkInteractorStyle.GetTimerDuration ( )
virtual

If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.

virtual uint Kitware.VTK.vtkInteractorStyle.GetTimerDurationMaxValue ( )
virtual

If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.

virtual uint Kitware.VTK.vtkInteractorStyle.GetTimerDurationMinValue ( )
virtual

If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.

virtual int Kitware.VTK.vtkInteractorStyle.GetUseTimers ( )
virtual

Set/Get timer hint.

virtual void Kitware.VTK.vtkInteractorStyle.HandleObserversOff ( )
virtual

Does ProcessEvents handle observers on this class or not.

virtual void Kitware.VTK.vtkInteractorStyle.HandleObserversOn ( )
virtual

Does ProcessEvents handle observers on this class or not.

virtual void Kitware.VTK.vtkInteractorStyle.HighlightActor2D ( vtkActor2D  actor2D)
virtual

When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.

virtual void Kitware.VTK.vtkInteractorStyle.HighlightProp ( vtkProp  prop)
virtual

When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.

virtual void Kitware.VTK.vtkInteractorStyle.HighlightProp3D ( vtkProp3D  prop3D)
virtual

When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.

override int Kitware.VTK.vtkInteractorStyle.IsA ( string  type)
virtual
static new int Kitware.VTK.vtkInteractorStyle.IsTypeOf ( string  type)
static
static new vtkInteractorStyle Kitware.VTK.vtkInteractorStyle.New ( )
static
new vtkInteractorStyle Kitware.VTK.vtkInteractorStyle.NewInstance ( )
override void Kitware.VTK.vtkInteractorStyle.OnChar ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnConfigure ( )
virtual

These are more esoteric events, but are useful in some cases.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser.

virtual void Kitware.VTK.vtkInteractorStyle.OnEnter ( )
virtual

These are more esoteric events, but are useful in some cases.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser, and Kitware.VTK.vtkGeoInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.OnExpose ( )
virtual

These are more esoteric events, but are useful in some cases.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser.

virtual void Kitware.VTK.vtkInteractorStyle.OnKeyDown ( )
virtual

OnKeyDown is triggered by pressing any key (identical to OnKeyPress()). An empty implementation is provided. The behavior of this function should be specified in the subclass.

Reimplemented in Kitware.VTK.vtkInteractorStyleFlight.

virtual void Kitware.VTK.vtkInteractorStyle.OnKeyPress ( )
virtual

OnKeyPress is triggered by pressing any key (identical to OnKeyDown()). An empty implementation is provided. The behavior of this function should be specified in the subclass.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser.

virtual void Kitware.VTK.vtkInteractorStyle.OnKeyRelease ( )
virtual

OnKeyRelease is triggered by pressing any key (identical to OnKeyUp()). An empty implementation is provided. The behavior of this function should be specified in the subclass.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser.

virtual void Kitware.VTK.vtkInteractorStyle.OnKeyUp ( )
virtual

OnKeyUp is triggered by releaseing any key (identical to OnKeyRelease()). An empty implementation is provided. The behavior of this function should be specified in the subclass.

Reimplemented in Kitware.VTK.vtkInteractorStyleFlight.

virtual void Kitware.VTK.vtkInteractorStyle.OnLeave ( )
virtual

These are more esoteric events, but are useful in some cases.

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle, Kitware.VTK.vtkInteractorStyleUser, and Kitware.VTK.vtkGeoInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.OnLeftButtonDown ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnLeftButtonUp ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnMiddleButtonDown ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnMiddleButtonUp ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnMouseMove ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnMouseWheelBackward ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnMouseWheelForward ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnRightButtonDown ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnRightButtonUp ( )
virtual
virtual void Kitware.VTK.vtkInteractorStyle.OnTimer ( )
virtual

OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses.

Reimplemented in Kitware.VTK.vtkInteractorStyleUser, Kitware.VTK.vtkInteractorStyleFlight, and Kitware.VTK.vtkInteractorStyleUnicam.

virtual void Kitware.VTK.vtkInteractorStyle.Pan ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle, Kitware.VTK.vtkGeoInteractorStyle, Kitware.VTK.vtkInteractorStyleTerrain, Kitware.VTK.vtkInteractorStyleTrackballCamera, Kitware.VTK.vtkInteractorStyleJoystickCamera, Kitware.VTK.vtkInteractorStyleJoystickActor, and Kitware.VTK.vtkInteractorStyleTrackballActor.

virtual void Kitware.VTK.vtkInteractorStyle.Rotate ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkInteractorStyleTerrain, Kitware.VTK.vtkInteractorStyleTrackballCamera, Kitware.VTK.vtkInteractorStyleJoystickCamera, Kitware.VTK.vtkInteractorStyleJoystickActor, and Kitware.VTK.vtkInteractorStyleTrackballActor.

static new vtkInteractorStyle Kitware.VTK.vtkInteractorStyle.SafeDownCast ( vtkObjectBase  o)
static
virtual void Kitware.VTK.vtkInteractorStyle.SetAutoAdjustCameraClippingRange ( int  _arg)
virtual

If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.

Reimplemented in Kitware.VTK.vtkInteractorStyleSwitch.

override void Kitware.VTK.vtkInteractorStyle.SetEnabled ( int  arg0)
virtual

Turn on/off this interactor. Interactor styles operate a little bit differently than other types of interactor observers. When the SetInteractor() method is invoked, the automatically enable themselves. This is a legacy requirement, and convenient for the user.

Reimplemented from Kitware.VTK.vtkInteractorObserver.

virtual void Kitware.VTK.vtkInteractorStyle.SetHandleObservers ( int  _arg)
virtual

Does ProcessEvents handle observers on this class or not.

override void Kitware.VTK.vtkInteractorStyle.SetInteractor ( vtkRenderWindowInteractor  interactor)
virtual

Set/Get the Interactor wrapper being controlled by this object. (Satisfy superclass API.)

Reimplemented from Kitware.VTK.vtkInteractorObserver.

Reimplemented in Kitware.VTK.vtkGeoInteractorStyle, Kitware.VTK.vtkInteractorStyleTreeMapHover, Kitware.VTK.vtkInteractorStyleSwitch, and Kitware.VTK.vtkInteractorStyleAreaSelectHover.

virtual void Kitware.VTK.vtkInteractorStyle.SetMouseWheelMotionFactor ( double  _arg)
virtual

Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.

virtual void Kitware.VTK.vtkInteractorStyle.SetPickColor ( double  _arg1,
double  _arg2,
double  _arg3 
)
virtual

Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).

virtual void Kitware.VTK.vtkInteractorStyle.SetPickColor ( IntPtr  _arg)
virtual

Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).

virtual void Kitware.VTK.vtkInteractorStyle.SetTDxStyle ( vtkTDxInteractorStyle  tdxStyle)
virtual

3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.

virtual void Kitware.VTK.vtkInteractorStyle.SetTimerDuration ( uint  _arg)
virtual

If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.

virtual void Kitware.VTK.vtkInteractorStyle.SetUseTimers ( int  _arg)
virtual

Set/Get timer hint.

virtual void Kitware.VTK.vtkInteractorStyle.Spin ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkInteractorStyleTrackballCamera, Kitware.VTK.vtkInteractorStyleJoystickCamera, Kitware.VTK.vtkInteractorStyleJoystickActor, and Kitware.VTK.vtkInteractorStyleTrackballActor.

virtual void Kitware.VTK.vtkInteractorStyle.StartAnimate ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartDolly ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartPan ( )
virtual

Interaction mode entry points used internally.

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.StartRotate ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartSpin ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartState ( int  newstate)
virtual

utility routines used by state changes

Reimplemented in Kitware.VTK.vtkGeoInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.StartTimer ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartUniformScale ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StartZoom ( )
virtual

Interaction mode entry points used internally.

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyle.StopAnimate ( )
virtual

Interaction mode entry points used internally.

virtual void Kitware.VTK.vtkInteractorStyle.StopState ( )
virtual

utility routines used by state changes

virtual void Kitware.VTK.vtkInteractorStyle.UniformScale ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkInteractorStyleJoystickActor, and Kitware.VTK.vtkInteractorStyleTrackballActor.

virtual void Kitware.VTK.vtkInteractorStyle.UseTimersOff ( )
virtual

Set/Get timer hint.

virtual void Kitware.VTK.vtkInteractorStyle.UseTimersOn ( )
virtual

Set/Get timer hint.

virtual void Kitware.VTK.vtkInteractorStyle.Zoom ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented in Kitware.VTK.vtkParallelCoordinatesInteractorStyle.


Member Data Documentation

new readonly string Kitware.VTK.vtkInteractorStyle.MRClassNameKey = "18vtkInteractorStyle"
static
new const string Kitware.VTK.vtkInteractorStyle.MRFullTypeName = "Kitware.VTK.vtkInteractorStyle"

The documentation for this class was generated from the following file: