Public Member Functions |
| | vtkVideoSource (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkVideoSource () |
| | *Undocumented Block
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| virtual void | AutoAdvanceOff () |
| | Set whether to automatically advance the buffer before each grab. Default: on.
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| virtual void | AutoAdvanceOn () |
| | Set whether to automatically advance the buffer before each grab. Default: on.
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| virtual void | FastForward () |
| | FastForward to the last frame that was recorded (i.e. to the frame that has the most recent timestamp).
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| virtual int | GetAutoAdvance () |
| | Set whether to automatically advance the buffer before each grab. Default: on.
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| virtual int[] | GetClipRegion () |
| | Set the clip rectangle for the frames. The video will be clipped before it is copied into the framebuffer. Changing the ClipRegion will destroy the current contents of the framebuffer. The default ClipRegion is (0,VTK_INT_MAX,0,VTK_INT_MAX,0,VTK_INT_MAX).
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| virtual void | GetClipRegion (ref int _arg1, ref int _arg2, ref int _arg3, ref int _arg4, ref int _arg5, ref int _arg6) |
| | Set the clip rectangle for the frames. The video will be clipped before it is copied into the framebuffer. Changing the ClipRegion will destroy the current contents of the framebuffer. The default ClipRegion is (0,VTK_INT_MAX,0,VTK_INT_MAX,0,VTK_INT_MAX).
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| virtual void | GetClipRegion (IntPtr _arg) |
| | Set the clip rectangle for the frames. The video will be clipped before it is copied into the framebuffer. Changing the ClipRegion will destroy the current contents of the framebuffer. The default ClipRegion is (0,VTK_INT_MAX,0,VTK_INT_MAX,0,VTK_INT_MAX).
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| virtual double[] | GetDataOrigin () |
| | Set/Get the coordinates of the lower, left corner of the frame. Default: (0.0,0.0,0.0)
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| virtual void | GetDataOrigin (ref double _arg1, ref double _arg2, ref double _arg3) |
| | Set/Get the coordinates of the lower, left corner of the frame. Default: (0.0,0.0,0.0)
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| virtual void | GetDataOrigin (IntPtr _arg) |
| | Set/Get the coordinates of the lower, left corner of the frame. Default: (0.0,0.0,0.0)
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| virtual double[] | GetDataSpacing () |
| | Set/Get the pixel spacing. Default: (1.0,1.0,1.0)
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| virtual void | GetDataSpacing (ref double _arg1, ref double _arg2, ref double _arg3) |
| | Set/Get the pixel spacing. Default: (1.0,1.0,1.0)
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| virtual void | GetDataSpacing (IntPtr _arg) |
| | Set/Get the pixel spacing. Default: (1.0,1.0,1.0)
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| virtual int | GetFrameBufferSize () |
| | Set size of the frame buffer, i.e. the number of frames that the 'tape' can store.
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| virtual int | GetFrameCount () |
| | This value is incremented each time a frame is grabbed. reset it to zero (or any other value) at any time.
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| virtual int | GetFrameIndex () |
| | Get the frame index relative to the 'beginning of the tape'. This value wraps back to zero if it increases past the FrameBufferSize.
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| virtual float | GetFrameRate () |
| | Request a particular frame rate (default 30 frames per second).
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| virtual int[] | GetFrameSize () |
| | Set the full-frame size. This must be an allowed size for the device, the device may either refuse a request for an illegal frame size or automatically choose a new frame size. The default is usually 320x240x1, but can be device specific. The 'depth' should always be 1 (unless you have a device that can handle 3D acquisition).
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| virtual void | GetFrameSize (ref int _arg1, ref int _arg2, ref int _arg3) |
| | Set the full-frame size. This must be an allowed size for the device, the device may either refuse a request for an illegal frame size or automatically choose a new frame size. The default is usually 320x240x1, but can be device specific. The 'depth' should always be 1 (unless you have a device that can handle 3D acquisition).
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| virtual void | GetFrameSize (IntPtr _arg) |
| | Set the full-frame size. This must be an allowed size for the device, the device may either refuse a request for an illegal frame size or automatically choose a new frame size. The default is usually 320x240x1, but can be device specific. The 'depth' should always be 1 (unless you have a device that can handle 3D acquisition).
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| virtual double | GetFrameTimeStamp (int frame) |
| | Get a time stamp in seconds (resolution of milliseconds) for a video frame. Time began on Jan 1, 1970. You can specify a number (negative or positive) to specify the position of the video frame relative to the current frame.
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| double | GetFrameTimeStamp () |
| | Get a time stamp in seconds (resolution of milliseconds) for the Output. Time began on Jan 1, 1970. This timestamp is only valid after the Output has been Updated.
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| virtual int | GetInitialized () |
| | Initialize the hardware. This is called automatically on the first Update or Grab.
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| virtual int | GetNumberOfOutputFrames () |
| | Set the number of frames to copy to the output on each execute. The frames will be concatenated along the Z dimension, with the most recent frame first. Default: 1.
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| virtual float | GetOpacity () |
| | For RGBA output only (4 scalar components), set the opacity. This will not modify the existing contents of the framebuffer, only subsequently grabbed frames.
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| virtual int | GetOutputFormat () |
| | Set the output format. This must be appropriate for device, usually only VTK_LUMINANCE, VTK_RGB, and VTK_RGBA are supported.
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| virtual int[] | GetOutputWholeExtent () |
| | Get/Set the WholeExtent of the output. This can be used to either clip or pad the video frame. This clipping/padding is done when the frame is copied to the output, and does not change the contents of the framebuffer. This is useful e.g. for expanding the output size to a power of two for texture mapping. The default is (0,-1,0,-1,0,-1) which causes the entire frame to be copied to the output.
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| virtual void | GetOutputWholeExtent (ref int _arg1, ref int _arg2, ref int _arg3, ref int _arg4, ref int _arg5, ref int _arg6) |
| | Get/Set the WholeExtent of the output. This can be used to either clip or pad the video frame. This clipping/padding is done when the frame is copied to the output, and does not change the contents of the framebuffer. This is useful e.g. for expanding the output size to a power of two for texture mapping. The default is (0,-1,0,-1,0,-1) which causes the entire frame to be copied to the output.
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| virtual void | GetOutputWholeExtent (IntPtr _arg) |
| | Get/Set the WholeExtent of the output. This can be used to either clip or pad the video frame. This clipping/padding is done when the frame is copied to the output, and does not change the contents of the framebuffer. This is useful e.g. for expanding the output size to a power of two for texture mapping. The default is (0,-1,0,-1,0,-1) which causes the entire frame to be copied to the output.
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| virtual int | GetPlaying () |
| | Are we in play mode? (record mode and play mode are mutually exclusive).
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| virtual int | GetRecording () |
| | Are we in record mode? (record mode and play mode are mutually exclusive).
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| double | GetStartTimeStamp () |
| | And internal variable which marks the beginning of a Record session. These methods are for internal use only.
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| virtual void | Grab () |
| | Grab a single video frame.
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| virtual void | Initialize () |
| | Initialize the hardware. This is called automatically on the first Update or Grab.
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| virtual void | InternalGrab () |
| | The internal function which actually does the grab. You will definitely want to override this if you develop a vtkVideoSource subclass.
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| override int | IsA (string type) |
| | *Undocumented Block
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| new vtkVideoSource | NewInstance () |
| | *Undocumented Block
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| virtual void | Play () |
| | Play through the 'tape' sequentially at the specified frame rate. If you have just finished Recoding, you should call Rewind() first.
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| virtual void | Record () |
| | Record incoming video at the specified FrameRate. The recording continues indefinitely until Stop() is called.
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| virtual void | ReleaseSystemResources () |
| | Release the video driver. This method must be called before application exit, or else the application might hang during exit.
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| virtual void | Rewind () |
| | Rewind to the frame with the earliest timestamp. Record operations will start on the following frame, therefore if you want to re-record over this frame you must call Seek(-1) before calling Grab() or Record().
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| virtual void | Seek (int n) |
| | Seek forwards or backwards by the specified number of frames (positive is forward, negative is backward).
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| virtual void | SetAutoAdvance (int _arg) |
| | Set whether to automatically advance the buffer before each grab. Default: on.
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| virtual void | SetClipRegion (IntPtr r) |
| | Set the clip rectangle for the frames. The video will be clipped before it is copied into the framebuffer. Changing the ClipRegion will destroy the current contents of the framebuffer. The default ClipRegion is (0,VTK_INT_MAX,0,VTK_INT_MAX,0,VTK_INT_MAX).
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| virtual void | SetClipRegion (int x0, int x1, int y0, int y1, int z0, int z1) |
| | Set the clip rectangle for the frames. The video will be clipped before it is copied into the framebuffer. Changing the ClipRegion will destroy the current contents of the framebuffer. The default ClipRegion is (0,VTK_INT_MAX,0,VTK_INT_MAX,0,VTK_INT_MAX).
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| virtual void | SetDataOrigin (double _arg1, double _arg2, double _arg3) |
| | Set/Get the coordinates of the lower, left corner of the frame. Default: (0.0,0.0,0.0)
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| virtual void | SetDataOrigin (IntPtr _arg) |
| | Set/Get the coordinates of the lower, left corner of the frame. Default: (0.0,0.0,0.0)
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| virtual void | SetDataSpacing (double _arg1, double _arg2, double _arg3) |
| | Set/Get the pixel spacing. Default: (1.0,1.0,1.0)
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| virtual void | SetDataSpacing (IntPtr _arg) |
| | Set/Get the pixel spacing. Default: (1.0,1.0,1.0)
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| virtual void | SetFrameBufferSize (int FrameBufferSize) |
| | Set size of the frame buffer, i.e. the number of frames that the 'tape' can store.
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| virtual void | SetFrameCount (int _arg) |
| | This value is incremented each time a frame is grabbed. reset it to zero (or any other value) at any time.
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| virtual void | SetFrameRate (float rate) |
| | Request a particular frame rate (default 30 frames per second).
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| virtual void | SetFrameSize (int x, int y, int z) |
| | Set the full-frame size. This must be an allowed size for the device, the device may either refuse a request for an illegal frame size or automatically choose a new frame size. The default is usually 320x240x1, but can be device specific. The 'depth' should always be 1 (unless you have a device that can handle 3D acquisition).
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| virtual void | SetFrameSize (IntPtr dim) |
| | Set the full-frame size. This must be an allowed size for the device, the device may either refuse a request for an illegal frame size or automatically choose a new frame size. The default is usually 320x240x1, but can be device specific. The 'depth' should always be 1 (unless you have a device that can handle 3D acquisition).
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| virtual void | SetNumberOfOutputFrames (int _arg) |
| | Set the number of frames to copy to the output on each execute. The frames will be concatenated along the Z dimension, with the most recent frame first. Default: 1.
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| virtual void | SetOpacity (float _arg) |
| | For RGBA output only (4 scalar components), set the opacity. This will not modify the existing contents of the framebuffer, only subsequently grabbed frames.
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| virtual void | SetOutputFormat (int format) |
| | Set the output format. This must be appropriate for device, usually only VTK_LUMINANCE, VTK_RGB, and VTK_RGBA are supported.
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| void | SetOutputFormatToLuminance () |
| | Set the output format. This must be appropriate for device, usually only VTK_LUMINANCE, VTK_RGB, and VTK_RGBA are supported.
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| void | SetOutputFormatToRGB () |
| | Set the output format. This must be appropriate for device, usually only VTK_LUMINANCE, VTK_RGB, and VTK_RGBA are supported.
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| void | SetOutputFormatToRGBA () |
| | Set the output format. This must be appropriate for device, usually only VTK_LUMINANCE, VTK_RGB, and VTK_RGBA are supported.
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| virtual void | SetOutputWholeExtent (int _arg1, int _arg2, int _arg3, int _arg4, int _arg5, int _arg6) |
| | Get/Set the WholeExtent of the output. This can be used to either clip or pad the video frame. This clipping/padding is done when the frame is copied to the output, and does not change the contents of the framebuffer. This is useful e.g. for expanding the output size to a power of two for texture mapping. The default is (0,-1,0,-1,0,-1) which causes the entire frame to be copied to the output.
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| virtual void | SetOutputWholeExtent (IntPtr _arg) |
| | Get/Set the WholeExtent of the output. This can be used to either clip or pad the video frame. This clipping/padding is done when the frame is copied to the output, and does not change the contents of the framebuffer. This is useful e.g. for expanding the output size to a power of two for texture mapping. The default is (0,-1,0,-1,0,-1) which causes the entire frame to be copied to the output.
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| void | SetStartTimeStamp (double t) |
| | And internal variable which marks the beginning of a Record session. These methods are for internal use only.
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| virtual void | Stop () |
| | Stop recording or playing.
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| | vtkImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| virtual void | AddInput (vtkDataObject arg0) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
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| virtual void | AddInput (int arg0, vtkDataObject arg1) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
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| vtkImageData | GetImageDataInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkDataObject | GetInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkDataObject | GetInput () |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkImageData | GetOutput () |
| | Get the output data object for a port on this algorithm.
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| vtkImageData | GetOutput (int arg0) |
| | Get the output data object for a port on this algorithm.
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| void | SetInput (vtkDataObject arg0) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
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| void | SetInput (int arg0, vtkDataObject arg1) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
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| virtual void | SetOutput (vtkDataObject d) |
| | Get the output data object for a port on this algorithm.
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| | vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkAlgorithm () |
| | *Undocumented Block
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| override void | Register (vtkObjectBase o) |
| | Participate in garbage collection.
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| virtual void | AbortExecuteOff () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | AbortExecuteOn () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
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| virtual void | AddInputConnection (vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
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| virtual double | ComputePriority () |
| | Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
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| void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
| | Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
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| virtual int | GetAbortExecute () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual uint | GetErrorCode () |
| | The error code contains a possible error that occured while reading or writing the file.
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| vtkExecutive | GetExecutive () |
| | Get this algorithm's executive. If it has none, a default executive will be created.
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| virtual vtkInformation | GetInformation () |
| | Set/Get the information object associated with this algorithm.
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| vtkInformation | GetInputArrayInformation (int idx) |
| | Get the info object for the specified input array to this algorithm.
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| vtkAlgorithmOutput | GetInputConnection (int port, int index) |
| | Get the algorithm output port connected to an input port.
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| vtkDataObject | GetInputDataObject (int port, int connection) |
| | Get the data object that will contain the algorithm input for the given port and given connection.
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| vtkInformation | GetInputPortInformation (int port) |
| | Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
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| int | GetNumberOfInputConnections (int port) |
| | Get the number of inputs currently connected to a port.
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| int | GetNumberOfInputPorts () |
| | Get the number of input ports used by the algorithm.
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| int | GetNumberOfOutputPorts () |
| | Get the number of output ports provided by the algorithm.
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| vtkDataObject | GetOutputDataObject (int port) |
| | Get the data object that will contain the algorithm output for the given port.
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| vtkAlgorithmOutput | GetOutputPort (int index) |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
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| vtkAlgorithmOutput | GetOutputPort () |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
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| vtkInformation | GetOutputPortInformation (int port) |
| | Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
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| virtual double | GetProgress () |
| | Set/Get the execution progress of a process object.
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| virtual double | GetProgressMaxValue () |
| | Set/Get the execution progress of a process object.
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| virtual double | GetProgressMinValue () |
| | Set/Get the execution progress of a process object.
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| virtual string | GetProgressText () |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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| virtual int | GetReleaseDataFlag () |
| | Turn release data flag on or off for all output ports.
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| int | GetTotalNumberOfInputConnections () |
| | Get the total number of inputs for this algorithm.
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| int | HasExecutive () |
| | Check whether this algorithm has an assigned executive. This will NOT create a default executive.
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| virtual int | ModifyRequest (vtkInformation request, int when) |
| | This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
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| int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
| | Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
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| void | ReleaseDataFlagOff () |
| | Turn release data flag on or off for all output ports.
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| void | ReleaseDataFlagOn () |
| | Turn release data flag on or off for all output ports.
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| void | RemoveAllInputs () |
| | Remove all the input data.
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| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
| | Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
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| virtual void | SetAbortExecute (int _arg) |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | SetExecutive (vtkExecutive executive) |
| | Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
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| virtual void | SetInformation (vtkInformation arg0) |
| | Set/Get the information object associated with this algorithm.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
| | String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
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| virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
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| virtual void | SetInputConnection (vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
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| virtual void | SetProgress (double _arg) |
| | Set/Get the execution progress of a process object.
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| void | SetProgressText (string ptext) |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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| virtual void | SetReleaseDataFlag (int arg0) |
| | Turn release data flag on or off for all output ports.
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| virtual void | Update () |
| | Bring this algorithm's outputs up-to-date.
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| int | UpdateExtentIsEmpty (vtkDataObject output) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
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| int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
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| virtual void | UpdateInformation () |
| | Backward compatibility method to invoke UpdateInformation on executive.
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| void | UpdateProgress (double amount) |
| | Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
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| virtual void | UpdateWholeExtent () |
| | Bring this algorithm's outputs up-to-date.
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| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | DebugOff () |
| | Turn debugging output off.
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| virtual void | DebugOn () |
| | Turn debugging output on.
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| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| byte | GetDebug () |
| | Get the value of the debug flag.
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| virtual uint | GetMTime () |
| | Return this object's modified time.
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| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
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| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on.
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| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string.
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| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events.
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| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
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| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
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| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
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| int | GetReferenceCount () |
| | Return the current reference count of this object.
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| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.)
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