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Kitware.VTK.vtkVolumeTextureMapper2D Class Reference

vtkVolumeTextureMapper2D - Abstract class for a volume mapper More...

Inheritance diagram for Kitware.VTK.vtkVolumeTextureMapper2D:
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Collaboration diagram for Kitware.VTK.vtkVolumeTextureMapper2D:
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List of all members.

Public Member Functions

 vtkVolumeTextureMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkVolumeTextureMapper2D ()
 *Undocumented Block
IntPtr GetAxisTextureSize ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
int GetInternalSkipFactor ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int GetMaximumNumberOfPlanes ()
 This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual int GetMaximumStorageSize ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
int GetSaveTextures ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int[] GetTargetTextureSize ()
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void GetTargetTextureSize (ref int _arg1, ref int _arg2)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void GetTargetTextureSize (IntPtr _arg)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
IntPtr GetTexture ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
override int IsA (string type)
 *Undocumented Block
new vtkVolumeTextureMapper2D NewInstance ()
 *Undocumented Block
override void Render (vtkRenderer arg0, vtkVolume arg1)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void RenderQuads (int arg0, IntPtr arg1, IntPtr arg2, IntPtr arg3, IntPtr arg4, int arg5)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void SetMaximumNumberOfPlanes (int _arg)
 This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual void SetMaximumStorageSize (int _arg)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void SetTargetTextureSize (int _arg1, int _arg2)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
void SetTargetTextureSize (IntPtr _arg)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
- Public Member Functions inherited from Kitware.VTK.vtkVolumeTextureMapper
 vtkVolumeTextureMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
IntPtr GetBlueDiffuseShadingTable ()
 Get the gradient shader.
IntPtr GetBlueSpecularShadingTable ()
 Get the gradient shader.
virtual double[] GetDataOrigin ()
 Get the gradient shader.
virtual void GetDataOrigin (IntPtr data)
 Get the gradient shader.
virtual double[] GetDataSpacing ()
 Get the gradient shader.
virtual void GetDataSpacing (IntPtr data)
 Get the gradient shader.
IntPtr GetEncodedNormals ()
 Get the gradient shader.
virtual vtkEncodedGradientEstimator GetGradientEstimator ()
 Set / Get the gradient estimator used to estimate normals.
override float GetGradientMagnitudeBias ()
 Get the gradient shader.
override float GetGradientMagnitudeBias (int arg0)
 Get the gradient shader.
override float GetGradientMagnitudeScale ()
 Get the gradient shader.
override float GetGradientMagnitudeScale (int arg0)
 Get the gradient shader.
IntPtr GetGradientMagnitudes ()
 Get the gradient shader.
IntPtr GetGradientOpacityArray ()
 Get the gradient shader.
virtual vtkEncodedGradientShader GetGradientShader ()
 Get the gradient shader.
IntPtr GetGreenDiffuseShadingTable ()
 Get the gradient shader.
IntPtr GetGreenSpecularShadingTable ()
 Get the gradient shader.
IntPtr GetRGBAArray ()
 Get the gradient shader.
IntPtr GetRedDiffuseShadingTable ()
 Get the gradient shader.
IntPtr GetRedSpecularShadingTable ()
 Get the gradient shader.
virtual vtkRenderWindow GetRenderWindow ()
 Get the gradient shader.
virtual int GetShade ()
 Get the gradient shader.
virtual void SetGradientEstimator (vtkEncodedGradientEstimator gradest)
 Set / Get the gradient estimator used to estimate normals.
override void Update ()
 Update the volume rendering pipeline by updating the scalar input.
- Public Member Functions inherited from Kitware.VTK.vtkVolumeMapper
 vtkVolumeMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual void CroppingOff ()
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual void CroppingOn ()
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual int GetBlendMode ()
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
virtual int GetCropping ()
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual int GetCroppingMaxValue ()
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual int GetCroppingMinValue ()
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual int GetCroppingRegionFlags ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
virtual int GetCroppingRegionFlagsMaxValue ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
virtual int GetCroppingRegionFlagsMinValue ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
virtual double[] GetCroppingRegionPlanes ()
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.
virtual void GetCroppingRegionPlanes (IntPtr data)
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.
vtkImageData GetInput ()
 Set/Get the input data.
virtual double[] GetVoxelCroppingRegionPlanes ()
 Get the cropping region planes in voxels. Only valid during the rendering process.
virtual void GetVoxelCroppingRegionPlanes (IntPtr data)
 Get the cropping region planes in voxels. Only valid during the rendering process.
override void ReleaseGraphicsResources (vtkWindow arg0)
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
virtual void SetBlendMode (int _arg)
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
void SetBlendModeToAdditive ()
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
void SetBlendModeToComposite ()
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
void SetBlendModeToMaximumIntensity ()
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
void SetBlendModeToMinimumIntensity ()
 Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value.
virtual void SetCropping (int _arg)
 Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)
virtual void SetCroppingRegionFlags (int _arg)
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
void SetCroppingRegionFlagsToCross ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
void SetCroppingRegionFlagsToFence ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
void SetCroppingRegionFlagsToInvertedCross ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
void SetCroppingRegionFlagsToInvertedFence ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
void SetCroppingRegionFlagsToSubVolume ()
 Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.
virtual void SetCroppingRegionPlanes (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.
virtual void SetCroppingRegionPlanes (IntPtr _arg)
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.
virtual void SetInput (vtkImageData arg0)
 Set/Get the input data.
override void SetInput (vtkDataSet arg0)
 Set/Get the input data.
- Public Member Functions inherited from Kitware.VTK.vtkAbstractVolumeMapper
 vtkAbstractVolumeMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual int GetArrayAccessMode ()
 Get the array name or number and component to use for rendering.
virtual int GetArrayId ()
 Get the array name or number and component to use for rendering.
virtual string GetArrayName ()
 Get the array name or number and component to use for rendering.
override double[] GetBounds ()
 Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
override void GetBounds (IntPtr bounds)
 Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
vtkDataObject GetDataObjectInput ()
 Set/Get the input data.
vtkDataSet GetDataSetInput ()
 Set/Get the input data.
virtual int GetScalarMode ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
string GetScalarModeAsString ()
 Return the method for obtaining scalar data.
virtual void SelectScalarArray (int arrayNum)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors.
virtual void SelectScalarArray (string arrayName)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors.
virtual void SetScalarMode (int _arg)
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
void SetScalarModeToDefault ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
void SetScalarModeToUseCellData ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
void SetScalarModeToUseCellFieldData ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
void SetScalarModeToUsePointData ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
void SetScalarModeToUsePointFieldData ()
 Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray.
- Public Member Functions inherited from Kitware.VTK.vtkAbstractMapper3D
 vtkAbstractMapper3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
double[] GetCenter ()
 Return the Center of this mapper's data.
void GetCenter (IntPtr center)
 Return the Center of this mapper's data.
double GetLength ()
 Return the diagonal length of this mappers bounding box.
virtual int IsARayCastMapper ()
 Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper.
virtual int IsARenderIntoImageMapper ()
 Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer.
- Public Member Functions inherited from Kitware.VTK.vtkAbstractMapper
 vtkAbstractMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void AddClippingPlane (vtkPlane plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
virtual vtkPlaneCollection GetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes.
override uint GetMTime ()
 Override Modifiedtime as we have added Clipping planes.
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered.
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
void RemoveClippingPlane (vtkPlane plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
virtual void SetClippingPlanes (vtkPlaneCollection arg0)
 Get/Set the vtkPlaneCollection which specifies the clipping planes.
void SetClippingPlanes (vtkPlanes planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes.
void ShallowCopy (vtkAbstractMapper m)
 Make a shallow copy of this mapper.
- Public Member Functions inherited from Kitware.VTK.vtkAlgorithm
 vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkAlgorithm ()
 *Undocumented Block
override void Register (vtkObjectBase o)
 Participate in garbage collection.
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AddInputConnection (int port, vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual void AddInputConnection (vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual double ComputePriority ()
 Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
void ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual uint GetErrorCode ()
 The error code contains a possible error that occured while reading or writing the file.
vtkExecutive GetExecutive ()
 Get this algorithm's executive. If it has none, a default executive will be created.
virtual vtkInformation GetInformation ()
 Set/Get the information object associated with this algorithm.
vtkInformation GetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm.
vtkAlgorithmOutput GetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port.
vtkDataObject GetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection.
vtkInformation GetInputPortInformation (int port)
 Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port.
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm.
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm.
vtkDataObject GetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port.
vtkAlgorithmOutput GetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkAlgorithmOutput GetOutputPort ()
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkInformation GetOutputPortInformation (int port)
 Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
virtual double GetProgress ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMaxValue ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMinValue ()
 Set/Get the execution progress of a process object.
virtual string GetProgressText ()
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports.
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm.
int HasExecutive ()
 Check whether this algorithm has an assigned executive. This will NOT create a default executive.
virtual int ModifyRequest (vtkInformation request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
int ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo)
 Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports.
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports.
void RemoveAllInputs ()
 Remove all the input data.
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput input)
 Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
virtual void SetAbortExecute (int _arg)
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void SetExecutive (vtkExecutive executive)
 Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
virtual void SetInformation (vtkInformation arg0)
 Set/Get the information object associated with this algorithm.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, vtkInformation info)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName)
 String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
virtual void SetInputConnection (int port, vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetInputConnection (vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetProgress (double _arg)
 Set/Get the execution progress of a process object.
void SetProgressText (string ptext)
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual void SetReleaseDataFlag (int arg0)
 Turn release data flag on or off for all output ports.
int UpdateExtentIsEmpty (vtkDataObject output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
int UpdateExtentIsEmpty (vtkInformation pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
virtual void UpdateInformation ()
 Backward compatibility method to invoke UpdateInformation on executive.
void UpdateProgress (double amount)
 Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date.
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new vtkVolumeTextureMapper2D New ()
 *Undocumented Block
static new int IsTypeOf (string type)
 *Undocumented Block
static new vtkVolumeTextureMapper2D SafeDownCast (vtkObjectBase o)
 *Undocumented Block

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkVolumeTextureMapper
- Public Attributes inherited from Kitware.VTK.vtkVolumeMapper
- Public Attributes inherited from Kitware.VTK.vtkAbstractVolumeMapper
- Public Attributes inherited from Kitware.VTK.vtkAbstractMapper3D
- Public Attributes inherited from Kitware.VTK.vtkAbstractMapper
- Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "24vtkVolumeTextureMapper2D"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkVolumeTextureMapper
- Static Public Attributes inherited from Kitware.VTK.vtkVolumeMapper
- Static Public Attributes inherited from Kitware.VTK.vtkAbstractVolumeMapper
- Static Public Attributes inherited from Kitware.VTK.vtkAbstractMapper3D
- Static Public Attributes inherited from Kitware.VTK.vtkAbstractMapper
- Static Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkVolumeTextureMapper2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkVolumeTextureMapper2D - Abstract class for a volume mapper


Constructor & Destructor Documentation

static Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D ( )

*Undocumented Block


Member Function Documentation

override void Kitware.VTK.vtkVolumeTextureMapper2D.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.GetAxisTextureSize ( )

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

int Kitware.VTK.vtkVolumeTextureMapper2D.GetInternalSkipFactor ( )

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual int Kitware.VTK.vtkVolumeTextureMapper2D.GetMaximumNumberOfPlanes ( )
virtual

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

virtual int Kitware.VTK.vtkVolumeTextureMapper2D.GetMaximumStorageSize ( )
virtual

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

int Kitware.VTK.vtkVolumeTextureMapper2D.GetSaveTextures ( )

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual int [] Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize ( )
virtual

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize ( ref int  _arg1,
ref int  _arg2 
)
virtual

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize ( IntPtr  _arg)
virtual

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.GetTexture ( )

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

override int Kitware.VTK.vtkVolumeTextureMapper2D.IsA ( string  type)
virtual

*Undocumented Block

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

static new int Kitware.VTK.vtkVolumeTextureMapper2D.IsTypeOf ( string  type)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

static new vtkVolumeTextureMapper2D Kitware.VTK.vtkVolumeTextureMapper2D.New ( )
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkAlgorithm.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

new vtkVolumeTextureMapper2D Kitware.VTK.vtkVolumeTextureMapper2D.NewInstance ( )

*Undocumented Block

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

override void Kitware.VTK.vtkVolumeTextureMapper2D.Render ( vtkRenderer  arg0,
vtkVolume  arg1 
)
virtual

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.RenderQuads ( int  arg0,
IntPtr  arg1,
IntPtr  arg2,
IntPtr  arg3,
IntPtr  arg4,
int  arg5 
)
virtual

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

static new vtkVolumeTextureMapper2D Kitware.VTK.vtkVolumeTextureMapper2D.SafeDownCast ( vtkObjectBase  o)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetMaximumNumberOfPlanes ( int  _arg)
virtual

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetMaximumStorageSize ( int  _arg)
virtual

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetTargetTextureSize ( int  _arg1,
int  _arg2 
)
virtual

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

void Kitware.VTK.vtkVolumeTextureMapper2D.SetTargetTextureSize ( IntPtr  _arg)

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.


Member Data Documentation

new readonly string Kitware.VTK.vtkVolumeTextureMapper2D.MRClassNameKey = "24vtkVolumeTextureMapper2D"
static

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

new const string Kitware.VTK.vtkVolumeTextureMapper2D.MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.


The documentation for this class was generated from the following file: