25 #ifndef COMPONENTADDPROPERTYSTATE_H
26 #define COMPONENTADDPROPERTYSTATE_H
60 virtual void onEntry( QEvent * event );
61 virtual void onExit ( QEvent * event );
virtual void onEntry(QEvent *event)
Reimplemented from QState.
Definition: ComponentAddPropertyState.cpp:55
QWidget * widget
Definition: WizardState.h:61
void addDomParameters()
Definition: ComponentAddPropertyState.cpp:65
ComponentAddPropertyState(QString name, ComponentAddPropertyWidget *widget, DorothyMainWindow *mainWindow, ComponentCreationState *parent)
Constructor.
Definition: ComponentAddPropertyState.cpp:40
DorothyMainWindow * mainWindow
Definition: WizardState.h:62
QString name
Definition: WizardState.h:60
Definition: ActionExtensionGenerator.h:36
~ComponentAddPropertyState()
Destructor.
Definition: ComponentAddPropertyState.cpp:45
A component is something that composed something and could also be a part of something.
Definition: modeling/libraries/pml/Component.h:48
cepcoreschema::Component * domComponent
Definition: ComponentAddPropertyState.h:66
TODO Celine please comment here.
Definition: ComponentCreationState.h:56
virtual void onExit(QEvent *event)
Definition: ComponentAddPropertyState.cpp:59
TODO Celine please comment here.
Definition: WizardState.h:40
TODO Celine please comment here.
Definition: DorothyMainWindow.h:44
void resetDomComponent(cepcoreschema::Component *domComponent)
Definition: ComponentAddPropertyState.cpp:47
TODO Celine please comment here.
Definition: ComponentAddPropertyState.h:49