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BoundingSphere.h
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// //
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// Copyright (c) 2003-2013 by The University of Queensland //
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// Earth Systems Science Computational Centre (ESSCC) //
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// http://www.uq.edu.au/esscc //
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// //
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// Primary Business: Brisbane, Queensland, Australia //
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// Licensed under the Open Software License version 3.0 //
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// http://www.opensource.org/licenses/osl-3.0.php //
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// //
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#ifndef ESYS_LSMBOUNDINGSPHERE_H
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#define ESYS_LSMBOUNDINGSPHERE_H
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#include "
Foundation/vec3.h
"
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#include "
Foundation/BoundingBox.h
"
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namespace
esys
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{
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namespace
lsm
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{
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class
BoundingSphere
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{
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public
:
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inline
BoundingSphere
();
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inline
BoundingSphere
(
const
Vec3
¢re,
double
radius);
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inline
virtual
~BoundingSphere
();
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inline
const
Vec3
&
getCentre
()
const
;
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inline
double
getRadius
()
const
;
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inline
BoundingBox
getBBox
()
const
;
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inline
BoundingBox
get2dBBox
()
const
;
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inline
bool
operator==
(
const
BoundingSphere
&bSphere)
const
;
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inline
bool
contains
(
const
Vec3
&pt,
double
tolerance = 0.0)
const
;
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inline
bool
contains
(
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const
BoundingSphere
&bSphere,
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double
tolerance = 0.0
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)
const
;
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private
:
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Vec3
m_centre
;
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double
m_radius
;
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};
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inline
std::ostream &
operator<<
(std::ostream &oStream,
const
BoundingSphere
&bSphere);
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}
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}
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#include "
Foundation/BoundingSphere.hpp
"
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#endif
Foundation
BoundingSphere.h
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